AI Insights · Timothy · July 2024
Top 5 Interactive Story Games on iOS in Saudi Arabia for Q2 2024
Explore the performance trends of the top 5 interactive story games on iOS in Saudi Arabia for Q2 2024, including weekly downloads, revenue, and active users.
During the second quarter of 2024, interactive story games on iOS in Saudi Arabia showcased varying trends in weekly downloads, revenue, and active users. Here’s a closer look at the top 5 apps in this category, based on data from Sensor Tower.
ملكة الموضة | لعبة قصص و تمثيل from Tamatem Inc. experienced a notable increase in weekly revenue, peaking at approximately $1.5K in the final week of June. Weekly downloads saw a significant rise towards the end of the quarter, reaching 3.4K during the week of June 24. Meanwhile, weekly active users fluctuated, peaking at 31.2K in mid-June before settling at 29.4K by the end of the quarter.
Love and Deepspace by INFOLD PTE. LTD. showed varied trends in revenue, starting the quarter with $2.3K but dropping to around $1.2K by the end of June. The app's weekly downloads decreased significantly mid-quarter but saw a slight recovery, reaching 425 in the final week. Active users remained relatively stable, hovering around 5.1K by the end of June.
Episode - Choose Your Story from Episode Interactive maintained a consistent revenue stream, with a slight increase to $737 in mid-June. Downloads peaked at 4.4K in the week of June 17, reflecting a growing interest. Active users also saw a significant rise, reaching over 10.3K in the same week, indicating a strong engagement.
MeChat - Interactive Stories by PlayMe Studio had a fluctuating revenue, peaking at $595 in late May but dropping to $215 by the end of June. Downloads showed a downward trend, with a slight increase to 460 in the final week of June. Active users decreased to around 3.3K by the end of the quarter, indicating a decline in user engagement.
Love Sparks: Make Me Blush from SWAG MASHA saw a decline in weekly revenue, starting the quarter at $462 and dropping to $134 by the end of June. Downloads were inconsistent, peaking at 2.7K in early April but falling to 259 by the end of the quarter. Active users also declined, ending the quarter with approximately 1.5K.
For more detailed insights and data on the performance of interactive story games and other apps, visit Sensor Tower.